However, while games are playable on the new iMac, to get the very best graphics performance you really need a Power Mac G5 with a more powerful 3D graphics card, like the ATI Radeon 9800, for example. The iMac G5 ships with a GeForce FX 5200 Ultra card that is backed up by 64MB of DDR SDRAM, and even PowerBooks feature a portable version of the same card (with the same healthy amount of RAM). Since recent Mac hardware has utilised powerful NVIDIA graphics cards, there's no doubt that the platform has the muscle to run even the most technically advanced games. Remarkably, OpenGL tools are part of OS X - developers have these and other tools, such as Xcode, available freely with every Mac they use. The great divide that once existed between Apple's OS and other operating systems is at some points being bridged by the wonders of OpenGL. Indeed, as many PC games also use OpenGL, conversion work that utilises this software is much easier to perfect. It's a very exciting time for us on the Mac, with mature tools, hardware and software, and really outstanding developer support." Phil Sulak, President of Westlake Interactive (responsible for the conversion of the now legendary FPS game Halo), concurred in a recent interview with Apple: "With the advent of Mac OS X, and its ongoing support of OpenGL, games support on the Mac has never been better.
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